Last weekend, Playmarket provided a one-day clinic for We Are Many, a newish play inspired by the Womens Mau Movement who continued passive resistance against the New Zealand occupation in 1930s Samoa.
The clinic was followed by a public reading where tears were shed — a good thing for a writer seeking audience emotional engagement, even at ‘just’ a reading — and feedback was gratefully received.
Last weekend, I nipped down to my oul’ hometoon and ran into this:
Cuba Street closed to traffic, its footpaths and road filthy with pedestrians, all of it sprinkled with light rain showers and a very family-friendly vibe: a street festival called Cuba Dupa. Nice. I walked past the crowded foodstalls with their mouthwatering aromas and found sanctuary in the cool and quiet Clark’s Cafe (where they still have cheesecake cup cakes, very nice indeedy).
Which meant that I missed a day-long rehearsal which I should have been apprehensive about missing. But you know what? At the preceding rehearsal, the directors and actors generously granted my wishes of workshopping all remaining scenes and providing some audio for a teaser which I knocked together below. And I’ve finally come to understand the method to the directors’ ah, method.
Which is a typically long-winded way of saying that whilst I was tucking into a ribeye steak (rare) and/or churros for breakfast, I spared nary a thought for pre-production because it’s in good hands. Seriously.
So yeah. The awards. I shared space with fellow winners Paul Buckley, Renae Maihi, Philip Braithwaite and Hannah McKie. Big ups to Playmarket for the event – effervescent director Murray Lynch, the sartorially elegant Salesi Le’ota, and ever imperturbable Stuart Hoar. And a wonderful chat was had with Circa manager Linda Wilson who let slip that Circa Theatre – just like the Basement Theatre – has a risk-share model for incoming productions; something to bring up with Producer Jenni when the season is over.
Our final week of rehearsals commenced tonight. In my absence, lines have been cut, props have been introduced that are not in the script, and concepts have been introduced to me that I have difficulty visualising – but you know what? They all seem to work.
As always, the level of achievement I get in this collaboration is not what I expected.